Actions

Bandit

From Open Legend Wiki

Bandit
Level 1 Humanoid(any), size ( base)
Attributes
Agility
4 (1d10)
Fortitude
2 (1d6)
Might
2 (1d6)
Perception
3 (1d8)
Deception
4 (1d8)
Presence
3 (1d8)
Defenses
Hit Points
20
Guard
17
Toughness
12
Resolve
13
Feats
Attack Specialization (Shortsword)
Brutal Intimidation


Evasive Footwork


Equipment
Shortsword
Crossbow
Favored Attacks
Shortsword (inflict damage): Agility vs Guard
Crossbow (inflict damage): Agility vs Guard
Special Actions
Skilled (Attack Specialization (Shortsword)):
Whenever the bandit makes a damaging attack with a shortsword, the bandit attacks with advantage 1
Evade (Evasive Footwork):
When the bandit moves from a space adjacent to an enemy to another space not adjacent to that enemy, the enemy does not get the usual opportunity attack.
Core Rules Compatible

Introduction

Bandits rove in gangs and are sometimes led by thugs, veterans, or spellcasters. Oppression, drought, disease, or famine can often drive otherwise honest folk to a life of banditry.

Alternate Options

Provide some alternate build ideas, or different paths someone could take. Feel free to remove this section.

Settings

Fantasy: Bandit Modern: Thug Western: Bandito

Character Build

Basic Information

Visual Description

A humanoid covered in rags and strips of leather.

Species

Humanoid(any)

Size

Size is dependent on the species

Movement

30 feet

Tactic

Intimidate before fighting demanding wealth. Gang up on one player at a time, moving through other players to do so with their Evasive Footwork. If there are more players than bandits conscious, they will try to run off.

Perks & Flaws

A bandit would usually have either the street thug or Fugitive perks. Bandits also tend to suffer from the Greed or Ambitious flaws.

Goals, Instincts, Motivations

Goals

Bandits only have one true goal, and that's to look out for number one.

Instincts

A bandit is always looking over their shoulder for authorities or for people they owe money to.

Motivations

bandits are usually motivated by greed and self preservation.

Feats

Attack Specialization(Shortsword)

https://www.openlegendwiki.com/Attack_Specialization_(I_-_IX)

Evasive Footwork

https://www.openlegendwiki.com/Evasive_Footwork

Equipment

A place to list the important equipment the Character as on them.

Equipment 1

Shortsword

Equipment 2

Crossbow

Favored Actions

Attacks

Shortsword: Inflict damage (Melee). Agility vs Guard. Advantage 1, On 10+ inflict Persistent Damage

Crossbow: Inflict damage (Ranged). Agility vs Guard.

Intimidate: Inflict demoralize. Might vs Resolve.

Trip: Inflict knockdown. Agility vs Guard.

Disarm: Inflict disarm (Ranged). Agility vs Guard.

Special

Skilled: Whenever the bandit makes a damaging attack with a shortsword, the bandit attacks with advantage 1

Evade: When the bandit moves from a space adjacent to an enemy to another space not adjacent to that enemy, the enemy does not get the usual opportunity attack.

Compatibility

Core Rules Compatible

Notes of Interest

Additional information you feel people should now.

Links

Links to places like Heromuster for a charactersheet, or possibly related characters, or different levels.

Attributions

Listing any people or organizations that need to be mentioned, and where the content came from.

Other Sources

If from a company publication, where the text was copied from

Permissions Obtained

The permissions you got to post the information here (if from a publication).

License Notice

This product was created under the Open Legend Community License and contains material that is copyright to Seventh Sphere Entertainment. Such use of Seventh Sphere Entertainment materials in this product is in accordance with the Open Legend Community License and shall not be construed as a challenge to the intellectual property rights reserved by Seventh Sphere Entertainment. Seventh Sphere Entertainment and Open Legend RPG and their respective logos are trademarks of Seventh Sphere Entertainment in the U.S.A. and other countries.

The full-text Open Legend Community License can be found at http://www.openlegendrpg.com/community-license.