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|Level 1/2 Humanoid, Normal size (5 Feet base)|
|30 feet speed|
Bleed 'em Out (inflict Damage (10+ Persistent Damage)): Might Vs Guard (+1D8)
A hastened swing of anything sharp.
Catch the Prey (inflict Immobile): Might Vs Guard (+1D8)
Once forced down, the knives will find their home.
Salt the Meat (inflict Demoralize): Might Vs Resolve (+1D8)
Sweat pours down your brow thinking of what horrors they can unleash.
Hungry (Battle Trance): While Hungry, a Cannibal has advantage 1 on all attacks. Additionally, his Guard, Toughness, and Resolve defenses are increased by 3. If He takes three consecutive turns without making an attack roll against an enemy creature, the battle trance ends. When the battle trance ends, he automatically suffer 1 level of the fatigue bane.
|Core Rules Compatible|
A wiry humanoid covered in dirt and blood breaths heavily as it watches you. His mouth waters, waiting for the chance to strike.
A humanoid that looks starving and desperate.
Perks & Flaws
Cannibals typically hunt and packs and wont fight another humanoid alone if it looks capable of defending itself.
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