Actions

Creeper

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Creeper
Level 1 Humanoid (Fiend), Small size (2.5 Feet base)
30 feet speed
Attributes
Agility
4 (1D10)
Fortitude
2 (1D6)
Logic
3 (1D8)
Perception
3 (1D8)
Will
3 (1D8)
Deception
3 (1D8)
Entropy
2 (1D6)
Defenses
Hit Points
20
Guard
15
Toughness
15
Resolve
13
Feats
Lethal Strike
Evasive Footwork


Energy Resistance (Poison)


Equipment
Filthy Shank (Baneful: Sickened)
Filthy Rags (Armor +1)
Favored Attacks
Shank (inflict Damage (5+ Sickened)): Agility Vs Guard (+1D10)
The sharp piece of metal is covered in slime and disease.
Back Stab (When Lethal Strike is active) (inflict Damage (5+ Sickened)): Agility Vs Guard (+1D10) Advantage 1
Through stealth and teamwork a vital blow is struck.
Favored Boons
Darkness (invoke Darkness): Entropy Vs 14 (PL 2)
This creature is surrounded in shadows.
Dark Vision (invoke Blindsight): At Will
This creature can see in the dark
Core Rules Compatible

Introduction

This creature hides in caves and sewers, lurking in dark places covered in muck and disease. It's black rags are so filthy that they have hardened into a leather like armor. (KISS - Keep It Super Simple).

Inspiration

Dark Creeper from Pathfinder

Homebrew Used

List any Homebrew content you may have used, and link to it on this wiki so people can see the expanded information on it (don't expand on the rule here, just list it). If no Homebrew, just remove this section.

Alternate Options

Provide some alternate build ideas, or different paths someone could take. Feel free to remove this section.

Settings

A Creeper can be used in most any setting.

Character Build

This section is where you go into more details on the actual build of the character/npc/creature. There might not be any text right here though, and just in the sub sections below. This sections below are where you have more detail than in the quick Infobox on the right, as well as include smaller details that aren't as "notable" to include.

Basic Information

This creature is made of magic and when it dies it bursts into a bright light and vanishes. Anyone within 10 ft risks being Blinded: Creation Vs Guard (+1D4)

Visual Description

A small humanoid covered in filthy black rags. The only thing visible is a pale face with a distinctly large nose.

Species

Creeper

Size

2-3ft tall



Instincts

A Creeper generally avoids fights, it will try to flank or sneak up on its target and then run away.


Permissions Obtained

The permissions you got to post the information here (if from a publication).

License Notice

This product was created under the Open Legend Community License and contains material that is copyright to Seventh Sphere Entertainment. Such use of Seventh Sphere Entertainment materials in this product is in accordance with the Open Legend Community License and shall not be construed as a challenge to the intellectual property rights reserved by Seventh Sphere Entertainment. Seventh Sphere Entertainment and Open Legend RPG and their respective logos are trademarks of Seventh Sphere Entertainment in the U.S.A. and other countries.

The full-text Open Legend Community License can be found at http://www.openlegendrpg.com/community-license.