From Open Legend Wiki
Duration: Resist ends (Fail x 3 = 1 minute)
Invocation Time: 1 Major Action
Power Level: 4
- Agility vs. Guard
- Energy vs. Toughness
- Entropy vs. Toughness
You deafen your foe with a crash of thunder, a deft strike to their ears, or a dark energy that disables their hearing. This bane is common to storm mages, mad scientists, and assassins.
The target cannot hear as long as the effect persists. The target automatically fails any Perception rolls based solely on hearing. Perception rolls based partially on hearing that can be supplemented by another sense suffer disadvantage 3.
This bane is from the core rules, and can be found here on the Main Website
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