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Bane Information

Duration: Instantaneous

Invocation Time: 1 Major Action

Power Level: 3, 6

Attack Attributes:

  • Agility
  • Alteration
  • Energy
  • Entropy
  • Influence
  • Might
  • Movement


  • Agility vs. Guard
  • Alteration vs. Guard
  • Energy vs. Guard
  • Entropy vs. Toughness
  • Influence vs. Resolve
  • Might vs. Guard
  • Movement vs. Guard

You force an opponent to lose control of an object they are holding, whether through brute force, mental compulsion, a skillful parry, heating the item to unbearable temperatures, shooting it from their hands, or some other means.


  • Power Level 3 - The target drops an object they are holding in a space of your choosing within 15' of the target.
  • Power Level 6 - As an alternative to moving the item, you can choose to assume control of it. If you do, you are now the wielder. For the wielder to regain control, they can react with a Disarmed bane of their own to counter the effect or make an attribute roll (typically Might) with a Challenge Rating equal to 10 + 2 x the attribute score you used to disarm the item. This bane is from the core rules, and can be found here on the Main Website

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    License Notice

    This product was created under the Open Legend Community License and contains material that is copyright to Seventh Sphere Entertainment. Such use of Seventh Sphere Entertainment materials in this product is in accordance with the Open Legend Community License and shall not be construed as a challenge to the intellectual property rights reserved by Seventh Sphere Entertainment. Seventh Sphere Entertainment and Open Legend RPG and their respective logos are trademarks of Seventh Sphere Entertainment in the U.S.A. and other countries.

    The full-text Open Legend Community License can be found at