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Invocation Time: 1 Major Action
Power Level: 5
- Entropy vs. Toughness
You cause the target's body to wither and weaken, gradually losing its ability to function until the victim finally succumbs to death. Fatigue may be the result of a necromancer's curse, an assassin's poison, a radiation ray, or similar life sapping effects.
This bane has multiple tiers which are applied in succession. Each time this bane is inflicted, if it is already in effect on the target, the severity escalates by one level.
Unlike other banes, canceling this bane takes time and rest. Each 24 hour period of rest with little or no exertion removes one level of fatigue. If the *restoration* boon is successfully invoked to dispel this bane, only one level of fatigue is removed (in addition to that removed by natural rest). If the *restoration* boon's invoker has an attribute score of 7 or greater, all levels of fatigue are removed instead of just one. A target may only benefit from one invocation of the *restoration* boon to remove fatigue within a 24 hour period. This bane is from the core rules, and can be found here on the Main Website
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