From Open Legend Wiki

Feat Information

Cost: 3

  • Tier 1:
    • None

Whether through a pair of celestial or infernal wings, an inherent telekinetic force, or mutant super powers, you possess the ability to fly.

You gain a flight speed equal to your normal speed. At the GM's discretion, certain hostile actions may be capable of canceling your flight, sending you hurtling to your doom. If your flight is anatomical, the immobile bane might render your wings immovable. If telekinetic, an application of the nullify bane may cancel your flight.

This feat is from the core rules, and can be found here on the Main Website

Community Provided Advice/Information

Flavor for Settings

If you have an idea for a flavor for a specific setting, feel free to add it here
In a Legend of Zelda based campaign, the Rito race may be able to fly with their wings.
In a standard fantasy setting, an Angel or Diva may be able to fly with wings on their body, or with generated celestial wings.

Further Clarification

License Notice

This product was created under the Open Legend Community License and contains material that is copyright to Seventh Sphere Entertainment. Such use of Seventh Sphere Entertainment materials in this product is in accordance with the Open Legend Community License and shall not be construed as a challenge to the intellectual property rights reserved by Seventh Sphere Entertainment. Seventh Sphere Entertainment and Open Legend RPG and their respective logos are trademarks of Seventh Sphere Entertainment in the U.S.A. and other countries.

The full-text Open Legend Community License can be found at