From Open Legend Wiki
Invocation Time: 1 Major Action
Power Level: 1, 2, 3, 4, 5, 6, 7, 8, 9
Healing can be one of two things: the actual mending of wounds and broken bones through sources like medicine, surgery, or supernatural creative life force, or the inspiration of your target to carry on fighting, even in the face of death. This boon is common among clerics, medics, bards, and combat leaders.
Roll dice according to the boon power level below. These dice explode as normal. The target is healed a number of hit points equal to the total roll.
This boon does not heal lethal damage. This boon is from the core rules, and can be found here on the Main Website
Community Provided Advice/Information
Flavor for Settings
If you have an idea for a flavor for a specific setting, feel free to add it here
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