From Open Legend Wiki

Boon Information

Duration: Instantaneous

Invocation Time: 1 Major Action

Power Level: 1, 2, 3, 4, 5, 6, 7, 8, 9


  • Creation
  • Learning
  • Logic
  • Presence

Healing can be one of two things: the actual mending of wounds and broken bones through sources like medicine, surgery, or supernatural creative life force, or the inspiration of your target to carry on fighting, even in the face of death. This boon is common among clerics, medics, bards, and combat leaders.

Roll dice according to the boon power level below. These dice explode as normal. The target is healed a number of hit points equal to the total roll.

  • Power Level 1 - Heal 1d4.
  • Power Level 2 - Heal 1d6.
  • Power Level 3 - Heal 1d8.
  • Power Level 4 - Heal 1d10.
  • Power Level 5 - Heal 2d6.
  • Power Level 6 - Heal 2d8.
  • Power Level 7 - Heal 2d10.
  • Power Level 8 - Heal 3d8.
  • Power Level 9 - Heal 3d10. Special:
    This boon does not heal lethal damage. This boon is from the core rules, and can be found here on the Main Website

    Community Provided Advice/Information

    Flavor for Settings

    If you have an idea for a flavor for a specific setting, feel free to add it here

    Further Clarification

    License Notice

    This product was created under the Open Legend Community License and contains material that is copyright to Seventh Sphere Entertainment. Such use of Seventh Sphere Entertainment materials in this product is in accordance with the Open Legend Community License and shall not be construed as a challenge to the intellectual property rights reserved by Seventh Sphere Entertainment. Seventh Sphere Entertainment and Open Legend RPG and their respective logos are trademarks of Seventh Sphere Entertainment in the U.S.A. and other countries.

    The full-text Open Legend Community License can be found at