From Open Legend Wiki
|Level 1 Fiend, Tiny size ( base)|
|20 ft ground speed • 40 Fly speed • 20 climb speed|
Persuasion 4 (1d10)
Agility: 3 (1d8)
Perception 3 (1d8)
Energy Resistance I (cold)
Multi Attack specialist II
Energy Resistance IV (fire, poison)
Bite (inflict Agility): Guard
Banes Persistent damage
Shapechanger (Without any checks, the imp can polymorph into a beast form that resembles a rat (speed 20ft.), a raven (20ft., fly 60ft.), or a spider (20ft., climb 20ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.):
|Core Rules Compatible|
A small, mischievous devil, that like to play pranks, that often get people hurt or killed. Love the spotlight.
Imps sprung from Germanic folklore, where they were typically described as “lesser goblins.” When they worked their way into English folklore, they were given their current name, which was based on the old English word ympa, meaning “offshoot of a tree.” This name was chosen because they were viewed as lesser beings, usually controlled by mightier (and darker) forces. (https://mythology.net/demons/imp/)==== Homebrew Used ====
Imp's are tiny,bony, unattractive creatures, most likely red in color.
Imp can get up to three feet tall, however they are offen found to be under two feet.
Imp can fly, clime and walk, not good at runing
Imp, just can't help himself when he see an easy target.
Imp's cant help but make pretentious display of it abilities.