Actions

Inspiring Champion (I - III)

From Open Legend Wiki

Feat Information

Cost: 2
Prerequisites:

  • Tier 1:
    • Presence: 4
  • Tier 2:
    • Presence: 5
  • Tier 3:
    • Presence: 6

Description:
You fight with such bravery, heroism, or bravado that your allies are inspired to fight beyond their usual mettle. Common examples of characters who typify this feat include a shining knight, a fearless platoon leader, and a heroic bard.


Effect:
Once per round, when your roll for a damaging attack exceeds an enemy's defense by 10 or more, you can grant healing to your allies as outlined below. In order to gain this healing, allies must be within a range of 5' times your Presence score.


  • Tier 1 - A single ally that can see the attack heals 1d4 HP.
  • Tier 2 - A number of allies equal to your Presence score who can see the attack heal 1d4 HP.
  • Tier 3 - All allies who can see the attack heal 2d4 HP.



This feat is from the core rules, and can be found here on the Main Website

Community Provided Advice/Information

Flavor for Settings

If you have an idea for a flavor for a specific setting, feel free to add it here

Further Clarification

License Notice

This product was created under the Open Legend Community License and contains material that is copyright to Seventh Sphere Entertainment. Such use of Seventh Sphere Entertainment materials in this product is in accordance with the Open Legend Community License and shall not be construed as a challenge to the intellectual property rights reserved by Seventh Sphere Entertainment. Seventh Sphere Entertainment and Open Legend RPG and their respective logos are trademarks of Seventh Sphere Entertainment in the U.S.A. and other countries.

The full-text Open Legend Community License can be found at http://www.openlegendrpg.com/community-license.