Inspiring Champion (I - III)
From Open Legend Wiki
- Tier 1:
- Presence: 4
- Tier 2:
- Presence: 5
- Tier 3:
- Presence: 6
You fight with such bravery, heroism, or bravado that your allies are inspired to fight beyond their usual mettle. Common examples of characters who typify this feat include a shining knight, a fearless platoon leader, and a heroic bard.
Once per round, when your roll for a damaging attack exceeds an enemy's defense by 10 or more, you can grant healing to your allies as outlined below. In order to gain this healing, allies must be within a range of 5' times your Presence score.
- Tier 1 - A single ally that can see the attack heals 1d4 HP.
- Tier 2 - A number of allies equal to your Presence score who can see the attack heal 1d4 HP.
- Tier 3 - All allies who can see the attack heal 2d4 HP.
This feat is from the core rules, and can be found here on the Main Website
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