From Open Legend Wiki
Invocation Time: 1 Major Action
Power Level: 5, 6, 8
- Influence vs. Resolve
Warping or controlling the mind is one of the most dreaded powers of enchanters, causing powerful heroes to forget their homes, families, and quests. Memory alteration is often inflicted by mad scientists, necromancers, enchanters, and chronomancers.
You alter the target's memories to an extent based on the power level of the bane.
When you target an enemy with this bane and your action roll fails to beat the target's Resolve defense, the target is immune to further invocations of this bane from you for the next 24 hours. This bane is from the core rules, and can be found here on the Main Website
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