From Open Legend Wiki
Duration: Resist ends (Fail x 3 = 1 minute)
Invocation Time: 1 Major Action
Power Level: 4
- Agility vs. Toughness
- Energy vs. Toughness
- Entropy vs. Toughness
- Might vs. Toughness
You disorient the target's senses, causing them to act much less efficiently. Stunning an enemy can be caused by attacks such as a pistol whip to the back of the head, a kick in the groin, and a deafening thunderclap.
During the target's turn, they are limited to either a single major action, a single move action, or a single minor action. Effects that grant additional actions do not circumvent this unless they grant a free action. Note that a target expending its move action to resist this bane will receive the remainder of their usual actions if the resist roll succeeds.
This bane has special rules for boss NPCs (See Chapter 8: Running the Game). A boss is only affected by the stunned bane during its normal initiative turn. It may still take all of its boss actions as usual.
This bane is from the core rules, and can be found here on the Main Website
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