From Open Legend Wiki
- Tier 1:
- Influence: 4
Whether you are an enchanter, psychic, or mad scientist, you have mastered the art of enthralling others. Your charms are so potent that your victims may fall permanently under your compulsion.
When you invoke the charmed bane, targets who do not make their resist roll within 24 hours of being afflicted become permanently affected by the bane. They do not receive any more resist rolls to shake themselves free of the effect. Other extraordinary effects like a nullify bane can still end the effect (and other methods may work at the GM's discretion).
This feat is from the core rules, and can be found here on the Main Website
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